// Copyright (C) 2007-2021  CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//

// SMESH SMESHGUI : GUI for SMESH component
// File   : SMESHGUI_Dialog.h
// Author : Alexander SOLOVYOV, Open CASCADE S.A.S.
//
#ifndef SMESHGUI_DIALOG_H
#define SMESHGUI_DIALOG_H

// SMESH includes
#include "SMESH_SMESHGUI.hxx"

// SALOME GUI includes
#include <LightApp_Dialog.h>

class SUIT_Desktop;
class SUIT_ResourceMgr;

//=================================================================================
// class    : SMESHGUI_Dialog
// purpose  : Base dialog for all SMESHGUI dialogs
//=================================================================================
class SMESHGUI_EXPORT SMESHGUI_Dialog : public LightApp_Dialog
{
  Q_OBJECT
  
public:
  SMESHGUI_Dialog( QWidget* = 0, const bool modal = false, const bool allowResize = false, 
                   const int = OK | Close | Apply | Help );
  virtual ~SMESHGUI_Dialog();

  virtual void      show();

  //! set all content to enable (parameter is true) or disable state
  virtual void      setContentActive( const bool );

  //! Return hard-coded prefix using to differ overlapping types
  static int        prefix( const QString& );

protected:
  //! find desktop of active application
  SUIT_Desktop*     desktop() const;
  
  //! gets resource manager
  SUIT_ResourceMgr* resourceMgr() const;
};

#endif // SMESHGUI_DIALOG_H
